πŸ‰ Flamecraft Duals

An unofficial fan-made digital adaptation for two β€” pass-and-play on one device, or online with a room code.
Player 1's turn Draw a dragon
How to play & dragon abilities
On your turn you draw a random dragon token, place it on any hex that has fewer than 3 tokens stacked, then may optionally fire up its ability. Then check whether the tokens now on the board match either of the two secret shop cards in your hand β€” a straight row of 3 hexes or a triangular cluster of 3 mutually touching hexes β€” with the exact dragon types shown on the card (a dual-colored dragon can count as either of its two types). Score any card you can match. Once per turn, before ending it, you may spend a coin to cycle two cards out of your hand. The game ends when the bag or the shop deck runs dry; whoever has the most reputation (plus 1 per leftover coin) wins.
🍞 Bread β€” Draw another dragon from the bag and place it (you may fire it up too).
πŸ’Ž Crystal β€” Draw 3 dragons, place 1 anywhere, return the other 2 to the bag. No further fire-up.
πŸ– Meat β€” Move one dragon adjacent to it to any other legal space on the board.
βš™οΈ Iron β€” Move up to two dragons adjacent to it, each exactly one space.
πŸ§ͺ Potion β€” Swap the positions of any two dragons on the board.
🌿 Plant β€” Fire up the ability of one adjacent dragon (chains can keep going through more plants!).
A dual-colored dragon lets you choose which of its two abilities to fire, and counts as either type when matching a shop card.
Fire-Up Chart (low β†’ high, used to break ties for first player):