On your turn you draw a random dragon token, place it on any hex that has fewer than 3 tokens stacked, then may
optionally fire up its ability. Then check whether the tokens now on the board match either of the two
secret shop cards in your hand β a straight row of 3 hexes or a triangular cluster of 3 mutually
touching hexes β with the exact dragon types shown on the card (a dual-colored dragon can count as either of its
two types). Score any card you can match. Once per turn, before ending it, you may spend a coin to cycle two
cards out of your hand. The game ends when the bag or the shop deck runs dry; whoever has the most reputation
(plus 1 per leftover coin) wins.
π Bread β Draw another dragon from the bag and place it (you may fire it up too).
π Crystal β Draw 3 dragons, place 1 anywhere, return the other 2 to the bag. No further fire-up.
π Meat β Move one dragon adjacent to it to any other legal space on the board.
βοΈ Iron β Move up to two dragons adjacent to it, each exactly one space.
π§ͺ Potion β Swap the positions of any two dragons on the board.
πΏ Plant β Fire up the ability of one adjacent dragon (chains can keep going through more plants!).
A dual-colored dragon lets you choose which of its two abilities to fire, and counts as either type when matching a shop card.